This is for my buddy Wil Caligan's Cherry Bomb comic. Not sure when it's slated to be released but I shall keep Y'all posted. I dont usually talk about my process but I thought it might be useful to someone So a bit about the process : I first ruffed out the entire concept on 8.5 x 11 which i didn't post, then i scanned it into PS3 where I dropped in two separate perspective grids on it. the firt being the bg perspective and secondly the perspective of the bike. the reason being is i didn't want the bike to sit exactly parallel to the side walk. yes it's a little more work (but not too much) to get the perspective to turn just a little bit ( correctly) but it's worth it, plus it makes the piece a little more dynamic and draws your eyes to the girl and bike as well. I then printed out the two different grids and drew the bike on a separate sheet about 6 inches wide. I then printed the bg grid about 4 inches tall and 8 to a page so I could explore different bg ideas. I think it was the fourth thumbnail before i found this bg you see here. then i comp the two together in PS3 and whamo this is what you get. I hope that was clear and I hope you dig
ps hey guys, this is a pinup I made for two great artists and friends of mine: Randy Green Will Caligan
CherryBomb is their new cool project, go take a look at it if you wanna see more!!!
Insane. Total perspective devotion and exactness, compositional use of space, spatial use of the composition... This hurts, man... this hurts... I am not worthy
I would have been too lazy to draw the bike off a different vp. It does look good though. That's a weird bike design. It looks like it would tip forward really easy.
Total perspective devotion and exactness, compositional use of space, spatial use of the composition...
This hurts, man... this hurts...
I am not worthy
But still, my pleasure, Sir.